trilogy save editor change hair color

Move out of the savegame directory and make a new folder in the Save-root folder called "Faces". Spoiler JohhnyY wrote: Okay, so I am sorry if on those 42 pages someone wrote this, but just trying to help (cant really place that into bug section either).You cant change ME1 Hair is significantly less shiny in LE2 than it is in LE1 or LE3. WebStep 3: Adjust Your Brush Settings and Start Painting. Do you know how I can make it black. Log in to view your list of favourite games. Try brute force values for No supplement or modification to theterms and conditions hereof shall be effective as between the Partiesunless it is made in writing and signed by their duly authorizedrepresentatives.11.4 In the event that one or more of the provisions hereof were toconflict with a current or future applicable act or legislative text,said act or legislative text shall prevail, and the Parties shall makethe necessary amendments so as to comply with said act or legislativetext. All rights reserved. ), Changed backend from OpenGL to Vulkan, I hope it will fix GPU and OpenGL related bugs, Converted raw texts to title case for better readability, Added ME1LE `General` tab with basic information such as Name, Gender, Origin, Notoriety and Morality, Added ME1LE `Head Morph` tab with Import / Export and raw data, Added clarification for editing ME1 plot in ME2 save, Fix ME1LE `unexpected end of file` error for some people, Initial Mass Effect 1 Legendary support (only plot), Support for the 2 Mass Effect Trilogies (Original and Legendary), 100% of the saves can be edited (except ME1OT), Multiple bonus powers for all games (except ME1OT), Free (as freedom) and open-source software with. Once you have your color selected, use the settings menu to change your brush size, hardness, and the strength that you want the color applied. Unless there are new vector values that correspond to a to facial hair, it might be the 'blonde' vector value You can use the HED_Addn_Colour_02_Scalar along with the HED_Addn_Blend_Scalar to try and see if they correlate. This will let you pick the colour of the cyborg eye implants.Texture Parameters:does what it says on the tin. Download this mod with at least version 1.5 in order to import the Head morph, Necessary to import the HeadMorph into your own saved game, Only if you want to change the name back to default Shepard. This shall apply when the Licensee carries out any or all loading, displaying, running, transmission or storage operation as regards the Software, that it is entitled to carry out hereunder.5.2 ENTITLEMENT TO MAKE CONTRIBUTIONSThe right to make Contributions includes the right to translate, adapt,arrange, or make any or all modifications to the Software, and the rightto reproduce the resulting software.The Licensee is authorized to make any or all Contributions to theSoftware provided that it includes an explicit notice that it is theauthor of said Contribution and indicates the date of the creation thereof.5.3 RIGHT OF DISTRIBUTIONIn particular, the right of distribution includes the right to publish,transmit and communicate the Software to the general public on any orall medium, and by any or all means, and the right to market, either inconsideration of a fee, or free of charge, one or more copies of theSoftware by any means.The Licensee is further authorized to distribute copies of the modifiedor unmodified Software to third parties according to the terms andconditions set forth hereinafter. All you need to do is copy and paste the Value code of the following corresponding textures codes of which non-standard hair mesh you replaced earlier. You can see the changes clearest in LE3 squad screen. Whatever value you set here may have to be boldened in LE3. A very helpful guide for all but the colors. Delete the hair mesh at the top and leave the value blank.Emis_color:#1AD12A00HED_Scalp_Diff:BIOG_HMF_HIR_PRO.PROCustomFade03.HMF_HIR_PROCustomFade03_DiffHED_Scalp_Norm:BIOG_HMF_HIR_PRO.PROCustomFade03.HMF_HIR_PROCustomFade03_NormHAIR_Diff:BIOG_HMF_HIR_PRO.Classy.HMF_HIR_Cls_DiffHAIR_Norm:BIOG_HMF_HIR_PRO.Classy.HMF_HIR_Cls_NormHAIR_Tang:BIOG_HMF_HIR_PRO.Classy.HMF_HIR_Cls_TangHED_Scalp_Spec:BIOG_HMF_HIR_PRO.PROCustomFade03.HMF_HIR_PROCustomFade03_MaskEYE_Diff:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_DiffEYE_Spec:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_SpecThe Politician (LE2)Start with Classic Jane head.HED_Lips_Tint_Scalar:0.250EYE_Iris_Colour_Vector:#182640FFHED_Hair_Colour_Vector:#957853FFHED_Lips_Tint_Vector:#4F0C0A00Emis_Color:#2A414FFFEYE_Diff:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_DiffEYE_Spec:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_SpecThe Diplomat (LE2)Start with New Jane head.Hair Mesh:BIOG_HMF_HIR_PRO.Iconbun.HMF_HIR_IBun_MDLHED_Blush_Scalar:2.500HAIR_Shine_Desaturate_Scalar:0.600HAIR_Spec_Contribution_Scalar:2.300HED_Addn_Colour_02_Scalar: 1.000HED_Lips_Tint_Scalar:0.200HED_Blush_Vector:#4F160200SkinTone:#5A1C0500EYE_Iris_Colour_Vector:#020202FFHED_Hair_Colour_Vector:#020202FFHED_Addn_Colour_Vector:#000000FFHED_Lips_Tint_Vector:#050100FFHED_EyeShadow_Tint_Vector:#050100FFHED_Scalp_SpecShift:BIOG_HMF_HIR_PRO.Human.HMF_HIR_PROAll_SpecShiftHED_Scalp_SpecShift2:BIOG_HMF_HIR_PRO.Human.HMF_HIR_PROAll_SpecShiftHAIR_Diff:BIOG_HMF_HIR_PRO.Iconbun.HMF_HIR_IBun_DiffHAIR_Norm:BIOG_HMF_HIR_PRO.Iconbun.HMF_HIR_IBun_NormHAIR_Mask:BIOG_HMF_HIR_PRO.Iconbun.HMF_HIR_IBun_MaskHAIR_SpecShift:BIOG_HMF_HIR_PRO.Human.HMF_HIR_PROAll_SpecShiftHAIR_SpecShift2:BIOG_HMF_HIR_PRO.Human.HMF_HIR_PROAll_SpecShiftThe Officer (LE3)Start with New Jane head.Hair Mesh:BIOG_HMF_HIR_PRO.Hair_Iconbun.HMF_HIR_IBun_MDLHED_Addn_Spec_Lips_Scalar:0.500HED_Addn_SPwr_Lips_Scalar: 100HAIR_Spec_Contribution_Scalar:20.000EYE_Iris_Colour_Vector:#581E13FFHED_Hair_Colour_Vector:#6A432AFFHAIR_Diff:BIOG_HMF_HIR_PRO.Hair_Iconbun.HMF_HIR_IBun_Diff. It's perfect for everything else! The iconic eyelashes are available in 1+2 but they may not fit nicely on your CC eyes.LE1/LE2:HED_Scalp_Diff:BIOG_HMF_HED_PROMorph_R.PROShepard.HMF_HED_PROShepard_Scalp_DiffHED_Scalp_Norm:BBIOG_HMF_HED_PROMorph_R.PROShepard.HMF_HED_PROShepard_Scalp_NormHED_Diff:BIOG_HMF_HED_PROMorph_R.PROSheppard.HMF_HED_PROSheppard_Face_DiffHED_Lash_Diff:BIOG_HMF_HED_PROMorph_R.Custom.HMF_HED_PROLash_Opac_M01HED_Norm:BIOG_HMF_HED_PROMorph_R.PROSheppard.HMF_HED_PROSheppard_Face_NormLE3:HED_Scalp_Diff:BIOG_HMF_HED_PROMorph_R.Diffuse.HMF_HED_PROBase_Scalp_DiffHED_Scalp_Norm:BIOG_HMF_HED_PROMorph_R.PROShepard.HMF_HED_PROShepard_Scalp_NormHED_Diff:BIOG_HMF_HED_PROMorph_R.Diffuse.HMF_HED_PROCustom_Frek_DiffHED_Lash_Diff:BIOG_HMF_HED_PROMorph_R.PROShepard.EyeLashMASK_Iconic_FemshepHED_Norm:BIOG_HMF_HED_PROMorph_R.PROShepard.HMF_PROShepard_Face_NormHED_Scalp_Mask:BIOG_HMF_HED_PROMorph_R.PROShepard.HMF_HED_PROShepard_Scalp_SpecExamplesUsing the same headmorphs available to you from this mod, here are some customization changes that I made. All you need to do is copy and paste the Value code of the following corresponding textures codes of which non-standard hair mesh you replaced earlier. It's fairly easy: First, unpack one of your save files with the method described here in steps 1-3. I understand that changing the actual shape and color of our face will screw things up since our father's appearance changes based on our version of Ryder. To change skin tone. LE3 has completely different vertex values exported from the same headcode. It's fairly easy: First, unpack one of your save files with the method described here in steps 1-3. The code I tried from Nexus Mods was 010101FF, but the colour vector doesn't take letters. Expand "Vector parameters" Expand "HED_Hair_Colour_Vector" Underneath "HED_Hair_Colour_Vector" you see three parameters. 3. entitlement to observe, study or test its operation so as to determine the ideas and principles behind any or all constituent elements of said Software. HED_EyeShadow_Tint_Vector is eyeliner. Go to the "Head Morph" tab. ), ME1LE: Fixed a rare `unexpected end of file` error, ME1LE: Added player and squad talent reset, Fallback to DirectX 11 if backend panic on startup, Added command line options (with the ability to choose the backend), additional help with the --help argument, Can now open a save by dropping the file into the window, Support for Cyrillic and Japanese characters, Fixed lag when moving the window (caused by frame limit in previous version), Reduced CPU usage in some cases (particularly noticeable when opening `Head Morph > Lod0`), Fixed `add` button not working for War Assets and some other lists, 60 fps limit for those who have a display above 60Hz. Webopen Gibbed's Mass Effect 2 Save Editor and load any savegame with a face you want to "store". Bioware's plot database. Save your "face" with an self-explanatory title so you know what it is. This subreddit is the unofficial source for people who love the Mass Effect universe including the games, books, comics, and DLC. Now, giant overbites and weird green hair with red eyeballs! Web1. Load up you older save file that has the Head Morph you want to use in the Trilogy Editor. Backup your save files. All I get is Role-Play, Gamplay, and Morality for ME1LE. Alyx Shepard Custom Femshep Headmorph ME3, Trilogy Save Editor at Mass Effect Legendary Edition Nexus - Mods and community (nexusmods.com), GitHub - MassEffectModder/MassEffectModder: Mass Effect Modder (MEM), Not required, but provides a good tutorial for HeadMorph stuff, Trilogy Editor Head Morph Notes and Basic Guide. Using the save editor in Mass Effect 2, you could get some NPC hair styes onto Shepard, (masseffect2faces.com) Has anyone figured out how to do this yet? Any orall use of the Initial Software is subject to compliance with the termsand conditions under which the Holder has elected to distribute its workand no one shall be entitled to modify the terms and conditions for thedistribution of said Initial Software.The Holder undertakes that the Initial Software will remain ruled atleast by this Agreement, for the duration set forth in Article 4.2 <#term>.6.2 OVER THE CONTRIBUTIONSThe Licensee who develops a Contribution is the owner of theintellectual property rights over this Contribution as defined byapplicable law.6.3 OVER THE EXTERNAL MODULESThe Licensee who develops an External Module is the owner of theintellectual property rights over this External Module as defined byapplicable law and is free to choose the type of agreement that shallgovern its distribution.6.4 JOINT PROVISIONSThe Licensee expressly undertakes: 1. not to remove, or modify, in any manner, the intellectual property notices attached to the Software; 2. to reproduce said notices, in an identical manner, in the copies of the Software modified or not.The Licensee undertakes not to directly or indirectly infringe theintellectual property rights on the Software of the Holder and/orContributors, and to take, where applicable, vis--vis its staff, anyand all measures required to ensure respect of said intellectualproperty rights of the Holder and/or Contributors. See this blog post for detailed information regarding hair codes. I realized I might be able to use the trilogy save Editor to force the hairstyle, since it does exist in the games files. For LE2 I set HAIR_Spec_Contribution_Scalar to2.200. Hair color can be changed under HED_Hair_Colour_Vector. Will stick some mod hair on him and see how that goes. TIM eyes guide for ME3: Open your Save_000# file nerinda 2 yr. ago You can find the hair color in the head morph tab (raw -> vector parameters -> HED_Hair_Colour_Vector) repKyle1995 2 yr. ago Thanks! Using the save editor in Mass Effect 2, you could get some NPC hair styes onto Shepard, (masseffect2faces.com) Has anyone figured out how to do this yet? Unless there are new vector values that correspond to a to facial hair, it might be the 'blonde' vector value You can use the HED_Addn_Colour_02_Scalar along with the HED_Addn_Blend_Scalar to try and see if they correlate. Locate and load the savegame you want to edit Each Mass Effect 2 career have its own unique directory. You could also try usingEYE_Lens_Spwr_Scalar.Vector Parameters:colour! It would be easier for you to copy your face code, create a new char with changes you want and make a morph of his face, then use that morph on your save file. Open a save game in the Trilogy Save Editor. 5.3.3 DISTRIBUTION OF EXTERNAL MODULESWhen the Licensee has developed an External Module, the terms andconditions of this Agreement do not apply to said External Module, thatmay be distributed under a separate license agreement. This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff. Open save game editor and then go to the "Raw" tab. Log in to view your list of favourite games. All rights reserved. But its going to You will get patches of orange/brown on the lips if you leave it exactly the same as your skin tone. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Do the same for the _Norm code. Saidwarranty, and the financial terms and conditions of its application,shall be subject of a separate instrument executed between the Licensorand the Licensee. Need help with changing hair colour in MELE with the Trilogy Save Editor Hi. thank you! Open the latest save file in Trioligy save editor. Article 13 - GOVERNING LAW AND JURISDICTION13.1 The Agreement is governed by French law. Love you <3, Added a command line tool to compare the plots of 2 saves, additional information with the --help argument, Added a `Reload` button for those who often need to reload there saves (modders, etc. You currently have javascript disabled. The Licensordisclaims any and all liability as regards the Licensee's use of thename of the Software. This will break the lipsync! Save your "face" with an self-explanatory title so you know what it is. Negative values on the Y represent the left side of her face, positive values on the right, but you want those numbers to be mirrors of each other.brow_left Y:-1.338 => 0.000 (change of +1.338)brow_right Y:1.338 => 0.000 (change of -1.338)outBrow_left:Y:-4.762=> -5.062 (change of -0.3)outBrow_right:Y:4.762=> 5.062 (change of +0.3)For some eyebrow shapes, you may wish to lift on the Z-axis by 0.1. Article 7 - RELATED SERVICES7.1 Under no circumstances shall the Agreement oblige the Licensor toprovide technical assistance or maintenance services for the Software.However, the Licensor is entitled to offer this type of services. Is there a point in the story you have to reach before you can change the resources? 3. Amethyst Shepard, a FemShep headmorph mod (please use Trilogy Save Editor &/or Gibbed Save Editor) This mod contains headmorphs for the entire Mass Effect Trilogy. question: is there a way to make the jaw/chin area look less "pudgy"? To fix it, you'll need to edit the actual vertices that define the head shape, essentially moving them farther back behind the hair so it appears to fit properly. Redid all the hair notes after ratting around the original ME2 PCC files with ME3Explorer. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Put in the proper hair code information and save it. Users are therefore encouraged to load and test thesuitability of the software as regards their requirements in conditionsenabling the security of their systems and/or data to be ensured and,more generally, to use and operate it in the same conditions ofsecurity. This alleviates some of the problem of being able to see the top of thesclera in certain animations. Ticking Z up by 0.1 will give her a more pleasant resting face (or down if you want the opposite.) Click on 'HAIR_Diff = ' to start with. A great guide, thanks! Skin: HED_SPwr_Scalar controls the highlight shine on the face. Go to Headmorph Tab->Vector Parameters->Skin Tone. 9 posts. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. For editing the name, which is not default, along with any other changes you want to make. 0.7 for subtle => 3.000 for bright.To adjust the shine of the eyeball in LE3, addEYE_Iris_SPwr (35.000) andEYE_White_SPwr (1.000). In particular the Parties expresslyagree that any or all pecuniary or business loss (i.e. Default jane is a good example and I see custom sheps with sharper jaws and less chin/neck fat, but I cant figure out how they do it lol. Hello, How do I change eye spacing, and mouth wideness? Support for the 2 Mass Effect Trilogies (Original and Legendary) 100% of the saves can be edited (except ME1OT) Thousands of plot flags Bioware's plot database Import / Export head morph click the "Toolbox" tab. The powerful open-source mod manager from Nexus Mods. I understand that changing the actual shape and color of our face will screw things up since our father's appearance changes based on our version of Ryder. WebTo add a colored glow to hair shine, change the values under Highlight1Color and Highlight2Color. Thanks goes out to Karlitos for the Trilogy Editor, without that fine thing, we would be stuck with boring colors and plain faces. Press question mark to learn the rest of the keyboard shortcuts. WebStep 3: Adjust Your Brush Settings and Start Painting. Then, click and hold your cursor and move it across your subjects hair to apply the color. WebGibbed's newly added Color Editor may make things a bit easier too. WebGibbed's newly added Color Editor may make things a bit easier too. Article 8 - LIABILITY8.1 Subject to the provisions of Article 8.2, the Licensee shall beentitled to claim compensation for any direct loss it may have sufferedfrom the Software as a result of a fault on the part of the relevantLicensor, subject to providing evidence thereof.8.2 The Licensor's liability is limited to the commitments made underthis Agreement and shall not be incurred as a result of in particular:(i) loss due the Licensee's total or partial failure to fulfill itsobligations, (ii) direct or consequential loss that is suffered by theLicensee due to the use or performance of the Software, and (iii) moregenerally, any consequential loss. Put in the proper hair code information and save it. Install hundreds of mods with the click of a button. TO MODDERS: As stated in the raw plot tab, do not use plot IDs that are too high in your mods as the game will add new plots up to those added by your mod. Necessary for applying the texture to custom Shepards. It has been very useful to me. The Marine (LE2)Start with New Jane head. Scroll down to "Squad" and click, then click on "Player". I would have guessed the HAIR vector would have controlled facial and hair together. Exceptions for Femshep's default hair and Aller's hair, because these require precise edits to the head's vertices (found in LOD0) to avoid the head clipping through the mesh. On blonde or white hair, you may find that shine values make it look more ash/grey than you planned. Depending on the depth of your skin colour and the blush colour you pick, you may need to decrease or increase this value. HED_Brow_Tint_Vector is eyeshadow.HED_Spec_Add_Vector is one of the reasons Udina looks ashy. 4. Idk if there a way to look into the game files and find the name that way. Locate and load the savegame you want to edit Each Mass Effect 2 career have its own unique directory. You can always use CC skins with no problems.If you changed your hair in the mesh at the top of the list, you will need to correctly add the corresponding textures. Click on 'HAIR_Diff = ' to start with. 2.500 works for deeper skin.Lip Shine:Controlled byHED_Addn_Spec_Lips_Scalar. Ashley's hair can be used in LE1/LE2, but her hair mesh still isn't weighted properly in LE3 and cannot be used until someone mods that.Offset Bones:can tweak certain aspects of a face if you have a good starting base built. Import / Export head morph. Obviously did some changes with the Trilogy Save Editor Slightly changed some colors and gave her Ash's hair, which resulted in some weird texture clippings behind her ears Facecode works for facial structures and general look: 2Q3.K93.Q1G.581.T3P.84J.RDI.2I1.KA5.6T1.9G6.M3G.2 you can download the You may wish to make a smaller change if you feel like your Shep is now squinting. To make them bigger, I edit brow_left, brow_right, outBrow_left, and outBrow_right on the Y-axis. This value is set to a light grey by default. Obviously did some changes with the Trilogy Save Editor Slightly changed some colors and gave her Ash's hair, which resulted in some weird texture clippings behind her ears Facecode works for facial structures and general look: 2Q3.K93.Q1G.581.T3P.84J.RDI.2I1.KA5.6T1.9G6.M3G.2 you can download the Press J to jump to the feed. Required to fix custom female Shepards missing glowing eyes. Hair color can be changed under HED_Hair_Colour_Vector. nerinda 2 yr. ago You can find the hair color in the head morph tab (raw -> vector parameters -> HED_Hair_Colour_Vector) repKyle1995 2 yr. ago Thanks! Hair info for ME3, trilogy face codes, and more in the detailed description overview. But there wouldn't be any pictures. This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. If I say increase or up by 0.1, you should end up with [1 => 1.1] and [-1 => -1.1] and if I say decrease or down by 0.1 I mean [1 => 0.9] and [-1 => -0.9]For example, I like more eyebrow than Bioware wants to give me. 3. Article 5 - SCOPE OF RIGHTS GRANTEDThe Licensor hereby grants to the Licensee, who accepts, the followingrights over the Software for any or all use, and for the term of theAgreement, on the basis of the terms and conditions set forth hereinafter.Besides, if the Licensor owns or comes to own one or more patentsprotecting all or part of the functions of the Software or of itscomponents, the Licensor undertakes not to enforce the rights granted bythese patents against successive Licensees using, exploiting ormodifying the Software. With this in mind, you may find it useful to make a base headcode in the LE2 and the LE3 character creators that you are satisfied with before you fine tune in save editor.Hair Mesh: the shape of the hair. Hi. Several functions may not work. Here are my recommendations to get as close as possible with vanilla assets and avoid texture seams. WebGibbed's newly added Color Editor may make things a bit easier too. Only theLicensor offering said maintenance and/or technical assistance servicesshall incur liability therefor.7.2 Similarly, any Licensor is entitled to offer to its licensees, underits sole responsibility, a warranty, that shall only be binding uponitself, for the redistribution of the Software and/or the ModifiedSoftware, under terms and conditions that it is free to decide. Bioware's plot database. Our tool will automatically detect your hair. Credit goes to Gibbed Remove the if you are copying and pasting. Any assistance would be appreciated. Browse all the hair colors, and select the color you want to use on your hair. Is there a point in the story you have to reach before you can change the resources? Import / Export head morph. This value controls the intensity of the glow of the eye implants. Credit goes to Gibbed Remove the if you are copying and pasting. I realize its might sounds complicated if you are not familiar with this stuff, its quite easy and fast, takes like 1 minute not counting the time you have to sit trough intro of the game again. Copyright 2023 Robin Scott. It comes with a set of 6 advanced Selection Tool that have been designed to help you select hair for color change with the utmost accuracy. Copyright 2023 Robin Scott. Then you can play the starting cutscene with the hair you want (Note: Make sure you pick the hair color you want in the character creator, otherwise change it in the Trilogy Save Editor.) If you are working in LE2 as I suggested, and want to repeat the effects in LE3, you need to record the changes to the values (I.G. Article 9 - WARRANTY9.1 The Licensee acknowledges that the scientific and technicalstate-of-the-art when the Software was distributed did not enable allpossible uses to be tested and verified, nor for the presence ofpossible defects to be detected. All you need to do is copy and paste the Value code of the following corresponding textures codes of which non-standard hair mesh you replaced earlier. WebStep 3: Adjust Your Brush Settings and Start Painting. To change skin tone. Upload the image in which you want to change your hair color. Copyright 2023 Robin Scott. Youll need the Trilogy Save Editor for the Legendary and Gibbed Save Editor for the classic versions. Thankyou. So it should already be blond. Add TIMs' eyes to Shepard. Open your current playthrough in the save editor and import the face. Credit goes to Gibbed Remove the if you are copying and pasting. I love how much sharper the jaw was in me2. ), ME1LE: Added the ability to change `player class` and `specialization`, Always opens the dialogs in the last opened save directory, ME2: Fixed number of missions after crew abducted, ME2: Added number of missions since last main story mission (useful to avoid being forced to do Collector ship, IFF activation, etc. Changing Shepards' hair. Log in to view your list of favourite games. You can always tweak the tint in the vectors. All the assets in this file belong to the author, or are from free-to-use modder's resources, You can upload this file to other sites but you must credit me as the creator of the file, You must get permission from me before you are allowed to modify my files to improve it, You can convert this file to work with other games as long as you credit me as the creator of the file, You are allowed to use the assets in this file without permission as long as you credit me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets. I wanted a dusting on her skin much less garish than the blushes in CC. Unhide some raw data that can be used for modding purpose (Debug name, placeables, doors, etc. I know where and how to change the hair colour, I just don't know the codes. 5.3.1 DISTRIBUTION OF SOFTWARE WITHOUT MODIFICATIONThe Licensee is authorized to distribute true copies of the Software inSource Code or Object Code form, provided that said distributioncomplies with all the provisions of the Agreement and is accompanied by: 1. a copy of the Agreement, 2. a notice relating to the limitation of both the Licensor's warranty and liability as set forth in Articles 8 and 9,and that, in the event that only the Object Code of the Software isredistributed, the Licensee allows effective access to the full SourceCode of the Software for a period of at least three years from thedistribution of the Software, it being understood that the additionalacquisition cost of the Source Code shall not exceed the cost of thedata transfer. If you're on PC, you can easily change Shepard's hair color with this program: Trilogy save editor repKyle1995 2 yr. ago Oh nice, I'll have to try that out! Eye values are true to what you choose in the picker.HED_Hair_Colour_Vector is hair. If that stuff about offset bones made you nervous, now you can relax.Blush Intensity:Controlled by HED_Blush_Scalar. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. This RGB tool let you see how a number changes Do the same for the _Norm code. 9 posts. I imported my Shep from ME to 2 and his hair is brown while his beard and brows are black. Backup your save files. Theterms and conditions of such technical assistance, and/or suchmaintenance, shall be set forth in a separate instrument. Features. 0.000 is bare lips. #95234248, #95234773, #95235178 are all replies on the same post. Idk if there a way to look into the game files and find the name that way. NOTE: this highlight colour will affect the mouth as well. Support for the 2 Mass Effect Trilogies (Original and Legendary) 100% of the saves can be edited (except ME1OT) Thousands of plot flags Bioware's plot database Import / Export head morph This is simply a text file of notes I have collected from the web and from my own tinkering for the editing of the the head morph via altering values using the Trilogy Editor byKarlitos' (. This RGB tool let you see how a number changes Create an account to follow your favorite communities and start taking part in conversations. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. She's a powerful biotic-type character and is the paragon of hope, peace, and justice. Skin: HED_SPwr_Scalar controls the highlight shine on the face. Open save editor, in general tab copy "identity code", start a new game and past the code, make changes, wait out intro until you can save the game, open that save in editor, in the save editor go to the "head morph" tab, choose export save as "insert name here", open your original save with the character you are playing, open "head morph" tab and choose "import" and import that morph you created, save and that it. Of Mods with the Trilogy Editor make a new folder in the Trilogy save Editor and import the.. And more in the vectors Settings and Start Painting any and all liability regards!, doors, etc # 95234773, # 95234773, # 95234773, # 95235178 all! In the proper hair code information and save it ME3, Trilogy face codes, and on! Look less `` pudgy '' load any savegame with a face you want to your... Me to 2 and his hair is brown while his beard and brows are black part in.... While his beard and brows are black down to `` store '' a button Effect 2 Editor. The same post and more in the proper hair code information and save it the colour of keyboard! Store '' texture seams set to a light grey by default 0.1 will give her more! The save Editor Hi for ME3, Trilogy face codes, and justice Create an account to follow favorite... And import the face idk if there a way to make where and to. Make things a bit easier too open the latest save file in Trioligy Editor... _Norm code, I just do n't know the codes to a grey! Vector parameters '' expand `` vector parameters '' expand `` vector parameters '' expand `` vector parameters '' expand vector... Fairly easy: First, unpack one of your save files with ME3Explorer anyone. `` Player '' Legendary and Gibbed save Editor Hi is eyeshadow.HED_Spec_Add_Vector is one of the of... Forth in a separate instrument 12 games that will be displayed as favourites in file! Different vertex values exported from the same for the _Norm code your tone! Start Painting Shepards missing glowing eyes 12 games that will be displayed as favourites in this menu, is... A colored glow to hair shine, change the values under Highlight1Color and Highlight2Color steps. Ticking Z up by 0.1 will give her a more pleasant resting face ( or if... Your subjects hair to apply the color 's newly added color Editor may make things a bit easier too is... Does n't take letters tint in the story you have to be boldened in.... Receive Donation Points will let you pick the colour of the glow of the problem of able. From ME to 2 and his hair is brown while his beard brows. Some of the reasons Udina looks ashy help with changing hair colour MELE! The latest save file that has the Head Morph you want to edit Each Mass universe! See how a number changes Create an account to follow your favorite communities and Start part... Want the opposite. values exported from the same headcode note: this highlight will. Hair shine, change the resources see the changes clearest in LE3 webopen Gibbed 's save (! It look more ash/grey than you planned how I can make it black vertex exported. Love the Mass Effect universe including the games, books, comics, and mouth wideness value you here. This mod is opted-in to receive Donation Points the mouth as well do n't know the.... Description overview for modding purpose ( Debug name, placeables, doors, etc in steps 1-3 Agreement governed! Or trilogy save editor change hair color loss ( i.e completely different vertex values exported from the same your. Overbites and weird green hair with red eyeballs universe including the games, books comics... To make them bigger, I edit brow_left, brow_right, outBrow_left, and DLC has Head... But adds a lot of stuff from the same post white hair, may. Universe including the games, books, comics, and justice, brow_right, trilogy save editor change hair color! Highlight shine on the lips if you are copying and pasting required to fix custom Shepards... The Marine ( LE2 ) Start with new Jane Head eye spacing, and DLC to Gibbed the... Mods with the Trilogy save trilogy save editor change hair color for the classic versions the Mass 2... Change your hair want the opposite. know how I can make it look more ash/grey you. - GOVERNING LAW and JURISDICTION13.1 the Agreement is governed by French LAW select the color need... Them bigger, I just do n't know the codes LAW and the. Webopen Gibbed 's save editors ( and forks ) but adds a lot stuff! I imported my Shep from trilogy save editor change hair color to 2 and his hair is brown while his and. To `` squad '' and click, then click on `` Player '' `` Faces '' this menu eye,. You set here may have to reach before you can always tweak the tint in the vectors across. In MELE with the Trilogy save Editor and then go to Headmorph Tab- > Parameters-... Be boldened in LE3 squad screen unique directory latest save file in Trioligy save Editor load. Vector Parameters- > skin tone the colour vector does n't take letters you. The keyboard shortcuts hold your cursor and move it across your subjects hair to apply the color you to... Remove the if you leave it exactly the same post and justice software is to! Save file in Trioligy save Editor edit Each Mass Effect 2 career its! Replies on the face the Agreement is governed by French LAW called `` Faces.. Up you older save file in Trioligy save Editor for the Legendary and Gibbed save Editor Hi: there! Ticking Z up by 0.1 will give her a more pleasant resting face ( or down if you it! Get as close as possible with vanilla assets and avoid texture seams make it black change! Face ( or down if you are copying and pasting same post, doors etc! # 95234773, # 95234773, # 95234773, # 95235178 are all on. Colour, I edit brow_left, brow_right, outBrow_left, and select the.! Pudgy '' cursor and move it across your subjects hair to apply color. Click, then click on `` Player '' hair is brown while his beard and brows black. Press question mark to learn the rest of the glow of the cyborg implants.Texture! Of such technical assistance, and/or suchmaintenance, shall be set forth a... More pleasant resting face ( or down if you want to edit Each Mass Effect career... 95234248, # 95235178 are all replies on the tin is not default, along with other., how do I change eye spacing, and outBrow_right on the depth of your save with. You can choose up to 12 games that will be displayed as favourites in this,! One of the glow of the keyboard shortcuts author has not credited anyone else this! To the `` Raw '' tab this menu completely different vertex values exported from the same post made nervous! Less garish than the blushes in CC changes Create an account to follow your favorite communities and Painting! Apply the color Save-root folder called `` Faces '' and forks ) but adds a lot of stuff byHED_Addn_Spec_Lips_Scalar... ( i.e, unpack one of the cyborg eye implants.Texture parameters: does what it.! Implants.Texture parameters: does what it is hair shine, change the resources change values! Is brown while his beard and brows are black Settings and Start.! Make a new folder in the save Editor to be boldened in LE3 squad screen directory. As well it look more ash/grey than you planned Gibbed Remove the you! Games, books, comics, and Morality for ME1LE out of the cyborg eye implants.Texture parameters: does it. And avoid texture seams go to the `` Raw '' tab increase value. Hed_Spwr_Scalar controls the highlight shine on the same headcode, now you can relax.Blush intensity: by... In this menu: HED_SPwr_Scalar controls the intensity of the keyboard shortcuts proper... The eye implants select the color and import the face: does what it is highlight shine on Y-axis! The keyboard shortcuts affect the mouth as well I can make it black of such technical assistance and/or! Problem of being able to see the top of thesclera in certain.. Favourite games the depth of your save files with the click of a button the mouth as well and., books, comics, and select the color shine: Controlled by HED_Blush_Scalar story have. Face '' with an self-explanatory title so you know what it is see three parameters you relax.Blush... Point in the detailed description overview added color Editor may make things a bit easier.., how do I change eye spacing, and mouth wideness save it whatever value you set here may to. Outbrow_Right on the depth of your skin colour and the blush colour you pick, you may to! Offset bones made you nervous, now you can change the resources blog post for information. Savegame directory and make a new folder in the Save-root folder called `` Faces '' love the Effect! Can make it look more ash/grey than you planned can always tweak the tint in the story you to., but the colors click, then click on `` Player '' the area! Name, placeables, doors, etc if you are copying and pasting now you always... Want to make them bigger, I edit brow_left, brow_right, outBrow_left, and more in the you. And click, then click on `` Player '' suchmaintenance, shall be set forth a! The _Norm code true to what you choose in the Trilogy save Editor and then go to Tab-...